Guardians of Soul Society

A place for the Paragon City-based Shinigami (and allies) to gather.
 
Home­Gallery­FAQ­Usergroups­Register­Log in
Share | 
 

 Post-i13 suggestions!

View previous topic View next topic Go down 
AuthorMessage
Maeda
Captain
Captain


Number of posts: 20
Registration date: 2008-10-30
Location: @Embroiler

PostSubject: Post-i13 suggestions!   Fri Nov 07, 2008 2:05 pm

Two off the top of my head, and now there's a topic to pack them all in.

1) More lighting. It is very dark in the base at present. I know it's a pain to get a well-lit area without fluorescents but there is probably a solution.

2) A Galaxy City beacon - we discovered during that Positron's TF that there wasn't one.

Urahara2 It is a shame that we cannot have a secret cavern.
Back to top Go down
Admin
Admin
Admin


Number of posts: 45
Registration date: 2008-08-27
Age: 25
Location: Triumph

PostSubject: Re: Post-i13 suggestions!   Fri Nov 07, 2008 2:28 pm

1) When lighting is up to just me, I tend to make things gloomy. I'll see what I can do about sprucing that up to more tolerable levels.

2) Galaxy City wasn't included because adding that one extra beacon would require an extra room. Now, with a beacon to Pocket D being added, that addition should be much more doable.
Back to top Go down
http://goss.2morpg.net
Admin
Admin
Admin


Number of posts: 45
Registration date: 2008-08-27
Age: 25
Location: Triumph

PostSubject: Re: Post-i13 suggestions!   Wed Nov 12, 2008 7:04 am

I just did a quick tally of some of the discounts we'll be getting from the reductions... and I've come up with ~3 million prestige. This does not include the 1.5 million we've already earned and have"stored up." Shocked

Methinks we'll have the funds for HUGE improvements across the board. Some of the practical things I'm looking into adding:
  • Increased storage for the 12th squad's ever increasing influx of inventions enhancements
  • Portals to all zones including Galaxy City and Pocket D
  • An actual meeting hall for squad meetings


Please do make other suggestions for RP elements you'd like to see.
Back to top Go down
http://goss.2morpg.net
The Incarnadine



Number of posts: 4
Registration date: 2008-11-08
Age: 23

PostSubject: Re: Post-i13 suggestions!   Wed Nov 12, 2008 9:04 am

As far as RP elements go, I think it would only make sense that each squad has their own space, and a meeting space for the captains. That many dedicated rooms is a LOT to ask for, however I think that we could hold that as a long term goal, and even use things like control rooms as rooms for some of them. Heck, if we got to the point of the big tech control generator (I forget the name at the moment) that would be PERFECT for the research squad. We'd probably have to upgrade the plot size some, which can get expensive quick.


Just my two cents.
Back to top Go down
 

Post-i13 suggestions!

View previous topic View next topic Back to top 
Page 1 of 1

Permissions of this forum:You cannot reply to topics in this forum
Guardians of Soul Society :: Suggestions & Ideas :: Base Suggestions/Requests-